Difference between revisions of "Setting Planning"
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<ul><li class="mw_paragraph">do other places have a soul generator<ul><li class="mw_paragraph">yes and it's run by the same people</li><li class="mw_paragraph">some governmental conspiracy stuff going down</li></ul></li><li class="mw_paragraph">why is this being kept a secret<ul><li class="mw_paragraph">weird ethical dilemma vs money</li><li class="mw_paragraph">we can't let the internet know</li><li class="mw_paragraph">the people who know cannot talk about it - why?<ul><li class="mw_paragraph">the people who can talk about it aren't believed - for obvious reasons that most people can't see anything</li><li class="mw_paragraph">the people who are most able to talk about it (the Revs) can't talk about it - under heavy security</li></ul></li><li class="mw_paragraph">could there conceivably be an opposing group that isn't exactly representative of spirits in general,but takes advantage of spiritual energy/supernatural occurrences to launch attacks on the system (kaii vibes...)</li></ul></li></ul> | <ul><li class="mw_paragraph">do other places have a soul generator<ul><li class="mw_paragraph">yes and it's run by the same people</li><li class="mw_paragraph">some governmental conspiracy stuff going down</li></ul></li><li class="mw_paragraph">why is this being kept a secret<ul><li class="mw_paragraph">weird ethical dilemma vs money</li><li class="mw_paragraph">we can't let the internet know</li><li class="mw_paragraph">the people who know cannot talk about it - why?<ul><li class="mw_paragraph">the people who can talk about it aren't believed - for obvious reasons that most people can't see anything</li><li class="mw_paragraph">the people who are most able to talk about it (the Revs) can't talk about it - under heavy security</li></ul></li><li class="mw_paragraph">could there conceivably be an opposing group that isn't exactly representative of spirits in general,but takes advantage of spiritual energy/supernatural occurrences to launch attacks on the system (kaii vibes...)</li></ul></li></ul> | ||
| − | == | + | == Regions == |
| − | Main generator | + | === Main generator === |
| + | Central in the city, which is pretty unusual for a power generator. I might actually shift it to the outskirts since it does seem pretty weird to do a generator in the middle of the city, but I like it being a central structure, just a hole in the middle of the city that was built up around it. Also it does make it easier to explain why some areas are just Safe most of the time. | ||
| − | + | Maybe the funnel can be there, but the electrical structures (the parts that take the generated energy and send them out to people's homes) are further away. There are tunnels underground that connect them. | |
| − | Zone | + | === Zone 1 === |
| + | Nearest to the generator, safest area. Typically businesses, tourism, rich people houses. This is not coincidental. It is known that the generator is safe (among the rich/powerful people) and so they try to take the areas near it. | ||
| − | Zone | + | === Zone 2 === |
| + | Slightly further away from the generator. Residential areas. Weird stuff happens here. It's still fairly safe, but such things that tease the supernatural (e.g. summoning rituals) can have devastating consequences. Of course...not all the time. A lot of the serious ones are hushed up, and sometimes it just doesn't happen, which makes people want to tempt fate more, I guess. | ||
| − | Zone | + | === Zone 3 === |
| + | The outskirts. Typically agricultural, and some forest/mountains/wildernesses. If weird stuff happens in zone 2, even weirder stuff happens here; it's said to be extremely unsafe to do anything that involves going into the forest, hanging out in fields at night, etc. People here are extremely superstitious. Not to say that they're unfriendly, but anyone who's lived there for long enough tends to be fairly guarded and have some very deep-rooted beliefs. Cryptid sightings, etc. also are fairly common, though as usual, no one has actually ever seen one up close. | ||
| + | |||
| + | === Beyond === | ||
| + | There isn't a strict line that demarcates the outer extent of zone 3, so the border is just pretty much "what would affect people living in zone 3". Revs don't patrol here as it has no purpose, and is a waste of resources due to the danger. This is the outer edges of the suction zone - there's a spike in supernatural events within this rim for several kilometres much like a barrier, but after that, the danger drops dramatically due to the lack of ectoplasmic agitation (which means fewer supernatural events). Of course, the people don't know this. | ||
| + | |||
| + | Unsure whether Iris should be based inside the danger zone, or outside of it. I do feel it makes sense for them to live outside of it and pick off the danger zone for souls to consume (with a certainty of being able to pass through the barrier safely), though it's pretty cool if they've learnt to live with the danger. | ||
[[Category:Todo]] | [[Category:Todo]] | ||
Revision as of 21:32, 7 July 2020
some questions to consider about the setting
- do other places have a soul generator
- yes and it's run by the same people
- some governmental conspiracy stuff going down
- why is this being kept a secret
- weird ethical dilemma vs money
- we can't let the internet know
- the people who know cannot talk about it - why?
- the people who can talk about it aren't believed - for obvious reasons that most people can't see anything
- the people who are most able to talk about it (the Revs) can't talk about it - under heavy security
- could there conceivably be an opposing group that isn't exactly representative of spirits in general,but takes advantage of spiritual energy/supernatural occurrences to launch attacks on the system (kaii vibes...)
Regions
Main generator
Central in the city, which is pretty unusual for a power generator. I might actually shift it to the outskirts since it does seem pretty weird to do a generator in the middle of the city, but I like it being a central structure, just a hole in the middle of the city that was built up around it. Also it does make it easier to explain why some areas are just Safe most of the time.
Maybe the funnel can be there, but the electrical structures (the parts that take the generated energy and send them out to people's homes) are further away. There are tunnels underground that connect them.
Zone 1
Nearest to the generator, safest area. Typically businesses, tourism, rich people houses. This is not coincidental. It is known that the generator is safe (among the rich/powerful people) and so they try to take the areas near it.
Zone 2
Slightly further away from the generator. Residential areas. Weird stuff happens here. It's still fairly safe, but such things that tease the supernatural (e.g. summoning rituals) can have devastating consequences. Of course...not all the time. A lot of the serious ones are hushed up, and sometimes it just doesn't happen, which makes people want to tempt fate more, I guess.
Zone 3
The outskirts. Typically agricultural, and some forest/mountains/wildernesses. If weird stuff happens in zone 2, even weirder stuff happens here; it's said to be extremely unsafe to do anything that involves going into the forest, hanging out in fields at night, etc. People here are extremely superstitious. Not to say that they're unfriendly, but anyone who's lived there for long enough tends to be fairly guarded and have some very deep-rooted beliefs. Cryptid sightings, etc. also are fairly common, though as usual, no one has actually ever seen one up close.
Beyond
There isn't a strict line that demarcates the outer extent of zone 3, so the border is just pretty much "what would affect people living in zone 3". Revs don't patrol here as it has no purpose, and is a waste of resources due to the danger. This is the outer edges of the suction zone - there's a spike in supernatural events within this rim for several kilometres much like a barrier, but after that, the danger drops dramatically due to the lack of ectoplasmic agitation (which means fewer supernatural events). Of course, the people don't know this.
Unsure whether Iris should be based inside the danger zone, or outside of it. I do feel it makes sense for them to live outside of it and pick off the danger zone for souls to consume (with a certainty of being able to pass through the barrier safely), though it's pretty cool if they've learnt to live with the danger.